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Archive for December 2nd, 2011
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A Look At – “Social Gaming”
Posted on December 2, 2011 | No CommentsThis may be a bit lazy, but bear with me. First, go read this - http://garethfouche.com/revulsion where you find stuff like this - The player growing weary is actually a design goal. It bears repeating, gradually increasing boredom is actually a design goal for a...












