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In Genre Interviews Archive
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An Interview with Matt Vancil
Posted on May 8, 2013 | No Comments“Don’t be too happy. I’m an equal opportunity killer.” – Duamerthrax, Demon Hunters Back in the late 1990′s a group of students at Pacific Lutheran University, located in Tacoma, WA, got together to make some films under the name Dead Gentlemen Productions. First was Demon... -
An Interview with Maritza Campos
Posted on December 14, 2012 | No CommentsWebcomics have been around for awhile now… arguably you could go back to BBS services like CompuServe and QuantumLink (editor goes off on a nostalgia trip… … … … back) or you could talk about the actual world wide web early series, stuff like NetBoy... -
An Interview with Brian Mitsoda
Posted on October 12, 2012 | No CommentsBrian Mitsoda is a name many cRPG fans will recognize. Having worked at Black Isle, Troika and Obsidian, he’s been part of the game design teams on some great titles. But perhaps the game he is best known for, having been a lead writer and... -
An Interview with Chris Avellone
Posted on October 5, 2012 | No CommentsEver played Knights of the Old Republic II? Alpha Protocol? How about Planescape: Torment? Then meet Chris Avellone, and thank him. He has been working in the video game industry since the mid-90′s, when he joined Interplay to work on games like Descent to Undermountain... -
An Interview with Josh Sawyer
Posted on September 28, 2012 | No CommentsJ.E. Sawyer started out at Black Isle Studios, and worked on games such as the Icewind Dale series and Baldur’s Gate: Dark Alliance. After the crumbling of Interplay, he eventually ended up at Obsidian where many of the Black Isle Studios employees also worked. He... -
Dragon Age 2 Round Table with Mike Laidlaw
Posted on March 1, 2011 | 1 CommentIn Genre was one of about a half-dozen sites invited to a round table discussion with Mike Laidlaw about Dragon Age 2 today hosted on the iMeet service at 10 am PST. Each person was allowed to ask several questions of Mr. Laidlaw about Dragon...

















